Category Archives: Tech, Tools, Toys

Health & Healthcare at #CES2019

I was working on a blogpost about wearables, smart textiles, and household tech for healthcare when the Consumer Electronics Show (CES) kicked off. Let me just step aside for a moment and collect some of the wonderful new and emerging technologies from there. Here’s a bunch of articles, videos, and tweets highlighting some of what was being shown off at CES 2019.

Gadgets were on or in:

  • abdomen
  • belts
  • ears
  • eyes
  • fingernails
  • head
  • stomach
  • wrists

Health & tech topics included:

  • 3D printing
  • AI
  • asthma
  • augmented reality
  • autonomous mobile clinics
  • babytech
  • body temperature management
  • brain activity tracking
  • caregiving with robots or virtually
  • eldertech
  • fall prevention
  • a fitness tracker that doesn’t require charging
  • food technologies
  • heart health and cardiology
  • imaging and radiology
  • incontinence
  • mobility aids
  • personalized health
  • pet health
  • posture
  • stroke recovery
  • surgery
  • virtual reality
  • weight management
  • wheelchairs that navigate based on facial expression

VIDEOS

CES 2019: Wristband ‘Can Control’ Your Body Temperature https://www.bbc.com/news/av/technology-46840471/ces-2019-wristband-can-control-your-body-temperature

ARTICLES & LINKS

The best CES 2019 health gadgets combat stress, pain, and more https://www.digitaltrends.com/mobile/best-health-gadgets-ces-2019/

Blood pressure watches and DIY sonograms: CES 2019 was all about health: At CES, health, wellness and medical tech are big focuses once again. https://www.cnet.com/news/from-a-blood-pressure-watch-to-diy-sonograms-ces-2019-was-all-about-health-tech/#ftag=CAD590a51e

CES 2019: First Alert Previewing New HomeKit-Enabled Smoke Detector-and-Speaker With Mesh Wi-Fi and AirPlay 2 https://www.macrumors.com/2019/01/07/first-alert-new-safe-sound-homekit-smoke-detector/

HealthTech wearables to major at CES 2019 http://healthtechpulse.com/2019/01/08/HealthTech-wearables-major-CES-2019

The Impossible Burger https://impossiblefoods.com

Matrix PowerWatch 2 uses solar and heat to power GPS, heart rate at CES 2019: The future of wearable fitness tech might be charge-free. https://www.cnet.com/news/solar-and-heat-powered-matrix-powerwatch-2-can-run-a-marathon-with-gps-and-heart-rate/

CES 2019: Omron HeartGuide blood pressure watch is for real: Detecting a sneaky heart condition could get a little easier with this watch: Just lift your arm and push a button. https://www.cnet.com/news/ces-2019-omron-heartguide-blood-pressure-watch-is-for-real/

Smoke Detective http://www.smokedetective.com

What’s new and what’s next in consumer health? https://www.linkedin.com/pulse/whats-new-next-consumer-health-roy-jakobs/

TWEETS

https://platform.twitter.com/widgets.js

Winter Break – Bingo!

Images of Christmas, New Years, Chanukkah, Kwanzaa, and Solstice from Open Clip Art https://bingobaker.com/view/1862418

It’s that time of year again! We are slowing down for the end of term, and gearing up (geeking up?) for the winter break. It’s always a good plan to have some extra activities available for those days where so many people are stuck at home. Following on the heels of last year’s tech comics & coloring books, here’s a collection of bingo options for the IT community!

Some of the bingo cards are designed to be played in groups with a caller, while others are designed to be interactive,  with the player filling in the card as they explore a virtual or game space or watch an event or TV show. You can either play bingo from themed cards designed by other folk, or you can make your own. If the kids are getting wild, you might consider having them design their own bingo cards with one of the many online bingo generators or apps. I’ve tried a few, and am rather fond of Bingo Baker, which has a kid-friendly URL, a community of folk sharing ones they’ve already made (please proof them before showing them to a kid), and tools to make and share your own. EduBaker is another option, similar, but a little less polished.

With Bingo Baker, it will randomly generate a number of different bingo cards from the same set of terms or phrases, it adjusts the text to fit the box, and it provides statistics on how many rounds to expect before someone shouts BINGO! For kids, you might suggest that they create a Bingo set of terms on one of their hobbies, or a favorite TV or Netflix show, or a favorite game. With BingoBaker you can also modify or build upon collections someone else already made, so you can customize after you find something on a topic you like. It is also possible to include images or drawings, and you could make a bingo card for spotting cars on those long drives.

Want to have something quick to print and use? There are, obviously, a lot of bingo cards already available online. Here are some along themes appropriate for your IT holiday party or winter gathering.

Of particular interest to me was the new IT security bingo game created by University of California-Irvine as an interactive educational activity for their students. Pretty darned clever! I wonder how it’s been received, or if this would be something to try here.  

If you want something that doesn’t have the risks of the big community collections for younger kids, Chris Osric made a very simple bingo card generator you could explore, and here’s a popular Anime-Bingo generator. There are also guidelines and tips in WikiHow and Instructables for making your own bingo cards, and more.  Examples include the basics, Avengers Bingo (visual), Comic Con Bingo (visual), Hipster Bingo (visual), Human Bingo (an ice breaker for parties), Super Mario, and Super Bowl Bingo for that most magical day (although you might prefer WIRED’s Superbowl Ad Bingo!). Check out these example Comic Con Bingo cards from New York, San Diego, Denver, Dash of Different. There are a TON of cosplay bingo options, but in the interests of remaining family friendly, I’m limiting the options here to the picture-based one from Tampa Bay Times (pdf), Comrade Comics and Anime Expo (both also visual), and the text-based one from AnimeCons.  If you have Arduino geeks in your house, you can make a bingo number generator.  

Last but not least, there are also a number of more family-friendly bingo cards already designed around various geeky and nerdy themes. Here are a few, just for fun, including some that are visual for preschoolers and non-readers. Some of these focus on critical thinking, by scanning for specific patterns of plot or character deficiencies, script crutches, and similar ways to watch a program more thoughtfully. There’s content here for a range of ages, from preschool to high school, so be sure to check them out before giving to the younger crowd.

Have you found or made some you enjoyed? Share them in the comments!

Coding and tech comics & coloring books

First posted at https://michigan.it.umich.edu/news/2017/12/19/comics-coloring-books/


We are coming up quickly on the winter break, with families gathered and children out of school. With that in mind, it might be fun to have some some (slightly eccentric?) options for family activities and young folk distractions. Even better if these are options that promote learning, or just understanding more about what the old folks do with their days, eh? Here are a few highlights from my collections of (mostly free) comics, coloring books, and games around the world of geekery, coding, and tech. Who knows? Maybe you’ll find something that tickles your own funny bone!

A FORTRAN Coloring Book

Coloring Books

The first coding coloring book I could find dates from 1978 — Roger Kaufman’s FORTRAN Coloring Book, actually published by MIT Press and used as a textbook, back in the day. I was tickled pink when I found it, in part because I remember by Dad coding in FORTRAN when I was a young thing. (Yes, I have a copy on paper in my office. Honest!) It is robustly humorous for actual coders, and probably not as much fun for kids today. It is, however, available in the fabulous Internet Archive (but you might have to wait your turn to get access, since it is still under copyright).

Another rather amusing tongue-in-cheek (optionally NSFW) geek coloring book comes from the infamous Oatmeal. Check out 404 Not Found (and 404 Not Found NSFW). Not free.

With coloring books about coding going back so many decades, I thought there must be more, and oh my, there are.

ABC++ [PDF] (free)

The Coder’s Coloring Book [PDF] (free)

Kevin’s Python Coding Coloring Book (usually around $7)

Lady Ada’s E is For Electronics Coloring Book [PDF] (free as PDF, or you can buy a copy for $9.95)
(You might want to see also Lady Ada’s R is for Robots, which is not free.)

Programmer’s coloring book (About) [PDF] (free)

The SELinux Coloring Book (Github) [PDF] (free)

Soldering is Easy (free, but no PDF, only individual page downloads)

The Imitation Game, by Jim Ottaviani

Comics, Graphic Novels, Zines, Etc.

– About Coding & Tech-

These include comix for kids and comix for pros, but even those for kids are so well done I get a giggle out of them.

BubbleSort Zines. (Includes zines like “Hip Hip Array!” as well as t-shirts and jewelry such as “BYTE ME!”) (not free)

Code Cartoons (such as A Cartoon Guide to Flux and more) (free)

Google Chrome comic by Scott McCloud (free)

Grokking Algorithms: An illustrated guide for programmers and other curious people (~$17 onAmazon)

Hello, Ruby (for ages 5 and up) (not free, but free stuff available for downloading at the site)

How DNS Works (start here) (free)

Linux comics, a small zine. Others from the same author include “Let’s Learn tcpdump,” “Spying on your programs with trace,” and “Networking! ACK!” (free)

What Makes a Clock Tick (free)

Why’s Poignant Guide to Ruby (free)

– About Geekery Other Than Coding –

We are very lucky here to have Jim Ottaviani on campus as a hard core science geek who loves and loves to make comics. I could hardly talk about comics and coding without mentioning his collaboration with Leland Purvis, The Imitation Game: Alan Turing Decoded! But there are more comics and graphic novels about coders, geeks, and the work and culture they love. This is just a few selected titles, not at all comprehensive (try searching cyberpunk graphic novels to see what I mean). [NOTE: These are mostly NOT free, but for sale at bookstores both analog and virtual.]

Alice in Quantumland: An Allegory of Quantum Physics

William Gibson’s Neuromancer

The Thrilling Adventures of Lovelace and Babbage: The (Mostly) True Story of the First Computer (Pantheon Graphic Novels)

Tom Clohosy Cole’s Space Race

(And if this isn’t enough to keep people busy, you can always make your own, one way or another.)

Visual Abstracts — Thoughts from a Medical Librarian

Visual Abstracts (Screenshot)

You might be interested in this initiative arising out of surgery, and primarily developed by Andrew M. Ibrahim MD, MSc of the University of Michigan. Dr. Ibrahim is a Clinical Lecturer in Surgery here and a Robert Wood Johnson Clinical Scholar at the Institute for Healthcare Policy & Innovation. His idea of a visual abstract is kind of a blend of visual literacies, infographics, posters, and science abstracts.

In surgery, this is being adopted as a new strategy for creating journal article abstracts. It is being mentioned by the Annals of Surgery, Cochrane Collaboration, Journal of the American College of Surgeons (JACS), and the World Journal of Surgery, among others.

It lends itself to plain language explanations of concepts, clarity for funding agencies and policy makers, and as a tool for public outreach and education. The visual abstract may be more accessible to folk with cognitive or learning disabilities, while being less accessible to those with visual disabilities. There are powerful benefits, especially in this era of publicly contested science findings, as well as some significant drawbacks if we were to depend on the visual abstract to replace written abstracts. Another challenge is that it isn’t actually searchable in databases, and the issue of how to include and discover visual abstracts in MEDLINE remains to be addressed by the National Library of Medicine. Personally, I’m not sure that it replaces the full functionality of the traditional abstract, but rather supplements it, which I suspect is the intent. Offering both strongly empowers science communicators and educators, especially if the images are licensed to promote use and dissemination. It would be ideal if the standard of practice for visual abstracts would be to make them Creative Commons licensed.

Medical librarians must be aware of this, and should develop the competencies and skills necessary to make them so that they can help support their institutions as well as creating these for their own articles and research. One of the most common questions about this is how to locate or create icons to use. Just a few quick suggestions. If you have a significant budget, hire a graphic designer. If you have a smaller budget, consider licensing icons from the Noun Project. If you have more time than money, consider using Open Clip Art, where the images are free, but it may take more digging or editing for images you can use.

Cool Toys Pic of the day - Noun Project

So, how do you make these? Dr. Ibrahim has examples, videos, and guidelines available at his site.

Here is the direct link to the primer, including guidelines and best practices for the creation of visual abstracts, but I have not been able to get the direct link to work consistently.

https://static1.squarespace.com/static/5854aaa044024321a353bb0d/t/58b8f5b437c5816223531822/1488516555585/VisualAbstract_Primerv2.pdf

Increasing numbers of journals are requesting visual abstracts as part of article submissions or are creating them as part of promotional content for highlighted articles. You can find many examples on the website, and more in the Twitter stream for the hashtag #VisualAbstract. Here are some examples from the past couple weeks.

FDA Released Draft Guidance on 3D Printing

Boatloads of people and a brain computer interface — #3Dprinting & #Robohand folk at #MakeHealth

The FDA recently released draft guidance for those using 3D printing (also known as “additive manufacturing”) to create or modify medical devices.

Technical Considerations for Additive Manufactured Devices
Draft Guidance for Industry and Food and Drug Administration Staff
This guidance document is being distributed for comment purposes only.
Document issued on May 10, 2016.
http://www.fda.gov/downloads/MedicalDevices/DeviceRegulationandGuidance/GuidanceDocuments/UCM499809.pdf

This is a pretty interesting happening, and particularly interesting in the context of the maker movement, #DIYability, #InventHealth, #MakerNurse, and #MakeHealth. These are all concepts or movements driving the improvement of health and healthcare through engagement with the general public. This is where a lot of patients and the general public use creativity, insight, experience, and often various technologies such as 3D printing in order to craft custom solutions to interesting health challenges.

Here, at the University of Michigan, most of the press we’ve gotten around 3D and 4D printing has related to saving babies (in multiple ways) and making surgeries safer.

So, will the FDA guidance impact on people trying to make stuff at home, at work, in the hospital? Possibly. Actually, according to the strict interpretation of the current definitions, it sounds pretty likely. (Please, note, I am not a lawyer!) Here is one section on that aspect.

“Point-of-care device manufacturing may raise additional technical considerations. The recommendations in this guidance should supplement any device-specific recommendations outlined in existing guidance documents or applicable FDA-recognized consensus standards.”

So, this is talking about point-of-care, which would include pretty much all the maker communities I was mentioning above, but it’s really really vague. I’m not the only person who thinks so.

“Although the draft guidance is a start, there are still many unresolved regulatory issues that need to be addressed, especially as the technology continues to evolve and more innovative products are brought to market. One still-pressing, unanswered regulatory issue associated with 3D printing is how the FDA intends to approach non-traditional device manufacturers. As background, under the existing FDA regulatory framework, a manufacturer is defined broadly to include “any person who designs, manufactures, fabricates, assembles, or processes a finished device.” As 3D printers become increasingly accessible, a person (or entity) with a 3D printer does not need the financial capital, infrastructure, or resources historically associated with traditional manufacturing operations. While the draft guidance acknowledges point-of-care manufacturing, it does not provide much discussion on non-traditional entities, such as healthcare providers and suppliers becoming “manufacturers” of medical devices. … We also do not know how the FDA intends to resolve the legal and regulatory issues associated with point-of-care manufacturing.”
Matt Jackson, Kevin Madagan. FDA’S 3D Printing Draft Guidance Leaves Much Unresolved, Even More Unknown http://www.meddeviceonline.com/doc/fda-s-d-printing-draft-guidance-leaves-much-unresolved-even-more-unknown-0001

The next thing they mention, in the same paragraph, is biofabrication (which technically is less about making devices and more about 3d printing with biological “ink,” living cells, biomaterials, and such).

“In addition, this guidance does not address the use or incorporation of biological, cellular, or tissue-based products in AM. Biological, cellular or tissue-based products manufactured using AM technology may necessitate additional regulatory and manufacturing process considerations and/or different regulatory pathways. Therefore, all AM questions pertaining to products containing biologics, cells or tissues should be directed to the Center for Biologics Evaluation and Research (CBER).”

I’m actually relieved that they are leaving biofabrication alone for now, but it is not going to go away forever (nor should it). For people working at the intersectional spaces of 3D printing, where it combines with biologics, electronics, programmables, smart materials, and other materials with interactive potential, there is a possibility that content from this guidance may interact in unexpected ways with the other side of the work they are trying to do.

Here’s the good news.

“This draft guidance is a leap-frog guidance; leap frog guidances are intended to serve as a mechanism by which the Agency can share initial thoughts regarding emerging technologies that are likely to be of public health importance early in product development. This leap-frog guidance represents the Agency’s initial thinking, and our recommendations may change as more information becomes available.”

AND

“FDA’s guidance documents, including this guidance, do not establish legally enforceable responsibilities. Instead, guidances describe the Agency’s current thinking on a topic and should be viewed only as recommendations, unless specific regulatory or statutory requirements are cited. The use of the word should in Agency guidance means that something is suggested or recommended, but not required.”

So, don’t worry TOO MUCH just yet, but do please read this, consider how it might impact on work happening in your community, and consider replying to the draft guidance or filing comments. You may submit comments on the Technical Considerations for Additive Manufactured Devices Draft Guidance until August 8, 2016.

Additional reading

3D Printing of Medical Devices http://www.fda.gov/MedicalDevices/ProductsandMedicalProcedures/3DPrintingofMedicalDevices/default.htm

FDA Issues Long-Awaited 3D Printing Guidance for Medical Devices http://www.raps.org/Regulatory-Focus/News/2016/05/09/24901/FDA-Issues-Long-Awaited-3D-Printing-Guidance-for-Medical-Devices/

The FDA Releases Draft Guidance for Industry & Food & Drug Administration Staff Regarding 3D Printing https://3dprint.com/133570/fda-draft-guidance-3d-printing/

FDA releases long-awaited draft guidance for 3D printed medical devices http://www.3ders.org/articles/20160510-fda-releases-long-awaited-draft-guidance-for-3d-printed-medical-devices.html

New Year Surprises

You know the line “I Can’t Believe I Ate the Whole Thing“?

Well, I can’t believe how little I’ve been here. I am absolutely SHOCKED that I haven’t blogged in over a MONTH! Of course, this is because I’ve been so gosh all darned busy, both at work and at home. Just briefly, what all is keeping me away is probably of interest to folk.

* MDMLG
* Opioid Overdose Summit
* Microbes and Mood
* Design Lab & Coloring
* PaGamO (Gaming)
* Graphic Medicine
* Librarians & Artists’ Books
* Sleep Trackers


MDMLG

First, a couple days after the last post, I was a keynote for the November meeting of MDMLG (Metropolitan Detroit Medical Library Group). It was a wonderful experience, a great group. I really enjoyed being with them, and by all reports, they enjoyed my talk. There are rumors that I might repeat it locally, and I’ve been pondering maybe repeating it in a Hangout or something for other folk. Maybe. In any case, here are the slides!

But is an Emerging Technologies Informationist a Librarian?


OPIOID OVERDOSE SUMMIT

Dashed away to visit family for the November holiday, dashed back, and immediately was livetweeting the UofM sponsored Opioid Overdose Summit. Another fantastic event! I’ve been working on a big beautiful Storify of the event for the last month, but the Storify platform developed a glitch and ate the whole thing. Unfortunately, the only engineer who MIGHT be able to restore the file from backup is out on vacation for another week, so for now I can offer you links to the UM Injury Center’s agenda, slides in Slideshare, their videos, and the hashtag #uminjuryctr.


MICROBES AND MOOD

The same week, I also livetweeted the seminar, “Gut Feelings: Microbes, Mood, & Metabolism” from the Depression Center’s Colloquium Series. It was a wonderful triple of presenters on how emerging and historic research is revealing connections between our microbiome (the bacteria that live in and on us) impact our own emotions. Powerful and exciting stuff.

I was making a Storify of this, too, but the same glitch (which prevent some content from being inserted and erases other content) has made it impossible for me to finish, so I’m releasing it in the raw form.


DESIGN LAB & COLORING

The following week I worked on various Storify stories in progress and had a bunch of meetings. One of the meetings was with the new Design Lab that lives on the main floor of the Shapiro Library, where we started planning a workshop which will sneakily use the adult coloring craze as a way to teach things like internet search skills, internet security, paper/art/book preservation concepts, some online tools and toys, etc. The workshop is happening next week, and I think it is going to be super cool. Just to whet your appetite, here is an example.

Original image:
Fleming Building at Sunset

Coloring version of the same image:
UM: Fleming


PAGAMO (GAMING)

PaGamO Screenshot

I didn’t livetweet this, but I felt very lucky that I was able to attend the small presentation by Dr. Benson Yeh on PaGamO for education. The lecture was FANTASTIC and was recorded, so I am hoping for a video to be available soon. In the meantime, here are a few links.

Why one professor created the first-ever social gaming platform for a MOOC http://blogs.coursera.org/post/64423209807/why-one-professor-created-the-first-ever-social

ReImagine Education 2015 Wharton Awards: PAGAMO, The World’s First Event Multi-Student Social Gaming, National Taiwan University; Winner: 1st Place E-Learning http://www.reimagine-education.com/the-winners-individual/8/PaGamO

PaGamO: First-ever Multi-student Social Gaming Platform for General Course (SLIDES) http://s3-eu-west-1.amazonaws.com/pedagogical/website/files/theme/awards/winners/slider/pag/Benson_Wharton%20Award_V2.pdf

PaGamO, the world’s first ever MOOC-based multi-student social game platform https://www.youtube.com/watch?v=WKAWPqRtIe0


GRAPHIC MEDICINE

The next day, we had the first EVER meeting of the newly formed Graphic Medicine Interest Group for the University of Medicine. I took notes and lots of pictures, but the pictures did not end up in Flickr when I tried to put them there, so I have to hope they are in my hard drive backup for the phone. In the meantime, here is a picture of some of the graphic medicine titles I keep in my office when I have consults on the topic.

Graphic Medicine & Comics

Books included in this image:

1) REAL, by Takehiko Inoue https://en.wikipedia.org/wiki/Real_(manga)
2) Graphic Medicine Manifesto, by by MK Czerwiec, Ian Williams, Susan Merrill Squier, Michael J. Green, Kimberly R. Myers, Scott T. Smith http://www.graphicmedicine.org/book-series/graphic-medicine-manifesto/
3) The Bad Doctor, by Ian Williams http://www.psupress.org/books/titles/978-0-271-06754-4.html
4) On Purpose, by Vic Strecher http://www.dungbeetle.org/
5) Neurocomic, by Hana Ros, Matteo Farinella http://www.neurocomic.org/
6) Epileptic, by David B. http://nymag.com/nymetro/arts/books/reviews/10851/
7) CancerVixen, by Marisa Acocella Marchetto http://www.nytimes.com/2005/04/14/books/a-vixen-cartooning-in-the-face-of-cancer.html | http://www.penguinrandomhouse.com/books/107478/cancer-vixen-by-marisa-acocella-marchetto/9780375714740/
8) Can’t We Talk About Something More Pleasant, by Roz Chast http://www.nytimes.com/2014/06/01/books/review/roz-chasts-cant-we-talk-about-something-more-pleasant.html
9) Second Avenue Caper: When Goodfellas, Divas, and Dealers Plotted Against the Plague, by Joyce Brabner and Mark Zingarelli http://boingboing.net/2014/11/30/second-avenue-caper-when-good.html | http://www.cleveland.com/books/index.ssf/2014/11/joyce_brabner_creates_a_graphi.html
10) Diary of a Teenage Girl, by Phoebe Glockner http://stamps.umich.edu/creative-work/stories/phoebe | http://www.npr.org/2015/08/13/431997207/a-diary-unlocked-a-teenage-coming-of-age-story-put-on-film
11) The Spiral Cage, by Al Davison http://the-toast.net/2014/11/03/disability-and-the-work-of-al-davison/
12) Understanding Comics, by Scott McCloud http://scottmccloud.com/2-print/1-uc/
13) Oh Joy, Sex Toy, by Erika Moen http://www.graphicmedicine.org/comic-reviews/oh-joy-sex-toy-2/ | http://www.ohjoysextoy.com/
14) Chop, Sizzle, Wow, by The Silver Spoon and Adriano Rampazzo. https://www.forewordreviews.com/reviews/chop-sizzle-wow/ | http://www.phaidon.com/store/food-cook/chop-sizzle-wow-the-silver-spoon-comic-book-9780714868202/


LIBRARIANS AND ARTISTS’ BOOKS

A few days later, in between my frantically working on the Storifys and an article deadline, I was doublebooked to livetweet two lectures, and had to pick one. So, I picked the one that was related to the library and was being presented by friends and colleagues. It was incredible, and again I took lots of pictures that are hopefully on that other hard drive. I had been hoping to enrich the Storify with those, but that isn’t going to happen until Storify fixes their bug with inserting links into story streams. So, here is another partially completed Storify, this one on the amazing artists working in the library making phenomenal art books. Beautiful.


SLEEP TRACKERS

Pebble Pals

Last but not least, we finished and submitted our article on sleep trackers for consumers and how they may or may not be useful in healthcare. It was an exciting and rewarding project, but I don’t want to say too much until we hear if the article is accepted. It was a LOT of work, and we compared many dozens of devices and tools. Learned a lot, and I hope the article is accepted. I must confess, I found it ironic that my own sleep tracker (Pebble + Misfit) quit working over the holiday. Color me perplexed.

NOW YOU UNDERSTAND?

So you can see why I was so busy I wasn’t getting blogging done? I’ll be a little absent for a while yet, still, since I have a few presentations next week, and piles of meetings coming up. But I’ll have to tell you all about what I’m doing with comics and hashtags and coloring in a future installment. And the weird Storify glitch that is supposedly only impacting me and one other person. Hope you all had a great holiday and end-of-the-year, with expectations of a Happy (and productive and fulfilling) New Year!

#WHDemoDay and #ADAinitiative — Oh, the Irony


Welcome to Demo Day at the White House! (Megan Smith, the First US Chief Technology Officer) https://www.youtube.com/watch?v=PxGrDsuwCFk

“It’s a tradition in the tech community to show off amazing things that people have built. … All Americans do this. All American are capable of this. And it’s a big part of our future, and it’s always been a big part of our past.”

Yesterday was a landmark day in diversity and inclusion.

Yesterday saw the first ever White House Demo Day (#WHDemoDay), for women and minority entrepreneurs and innovators to ‘pitch’ their ideas to President Obama.

Yesterday saw the end of the ADA Initiative, “a feminist organization. We strive to serve the interests and needs of women in open technology and culture who are at the intersection of multiple forms of oppression, including disabled women, women of color, LBTQ women, and women from around the world.” (Ada Initiative, About Us)

How enormously ironic to see the closing of the one with the opening of the other, and both with such closely related missions. I can only hope that this first White House Demo Day proves to be one of many, and that the effort continues to embrace and support diversity as essential to American creativity and innovation.

White House Demo Day

The White House Demo Day had demonstrations to illustrate the diversity of people contributing to the innovation that helps strengthen the American economy. Most of the companies presenting had at least one woman founder or co-founder. Almost as many of the companies presenting had a founder that is a person of color or who shows ethnic or cultural diversity. The two companies represented by white men were (1) military, and (2) a winner of the XPRIZE. There were a few wonderful presenters from Michigan, including Ann-Marie Sastry of the University of Michigan Ann Arbor talking about her innovations in batteries and power storage. Products presented included new search engines based on cognitive models, medical innovations in cancer / HIV / aging / asthma, parenting tools, strategies for empowering patients, creative ways to repay student loans, several on converting ‘waste’ to profit, and much more. There was even Zoobean, who partner with libraries to recommend books and apps based on children’s preferences.

White House Demo Day

Part of what made this so wonderful (and why I wish I’d heard about it sooner) was the move to encourage parallel events across the country. I wish we’d done this here! Here are some tweets about the high points.

Read about the presenters here. Listen to the pitches here.


President Obama Hosts the First-Ever White House Demo Day https://www.youtube.com/watch?v=aKsxHS5vptM

White House Demo Day: https://www.whitehouse.gov/demo-day

Ada Initiative

“When the Ada Initiative was founded in 2011, the environment for women in open technology and culture was extremely hostile. Conference anti-harassment policies were rare outside of certain areas in fandom, and viewed as extremist attempts to muzzle free speech. Pornography in slides was a regular feature at many conferences in these areas, as were physical and sexual assault. Most open tech/culture communities didn’t have an understanding of basic feminist concepts like consent, tone policing, and intersectional oppression.” https://adainitiative.org/2015/08/announcing-the-shutdown-of-the-ada-initiative/

The Ada Initiative began by trying to change the world for women in STEM and tech. They stopped, but not without having made change, and not without leaving a permanent legacy. You’ll see tributes and comments below to testify to this, but you’ll also see links to some of the content they made open source and Creative Commons in order to help perpetuate their work, as well as work from some of their partners who carry on the good message and work. By the way, their open source toolkits are absolutely incredible and well worth downloading.

HOWTO design a code of conduct for your community https://adainitiative.org/2014/02/howto-design-a-code-of-conduct-for-your-community/
Code of conduct evaluations http://geekfeminism.wikia.com/wiki/Code_of_conduct_evaluations

Announcing the ADA Camp Toolkit: https://adainitiative.org/2015/07/add-a-little-bit-of-adacamp-to-your-event-announcing-the-adacamp-toolkit/

ADACamp Toolkit: https://adacamp.org/
– Inclusive event catering: https://adacamp.org/adacamp-toolkit/inclusive-event-catering/
– Providing conference childcare: https://adacamp.org/adacamp-toolkit/childcare/
– Quiet room: https://adacamp.org/adacamp-toolkit/quiet-room/
– Supporting d/Deaf and hard of hearing people at an unconference: https://adacamp.org/adacamp-toolkit/supporting-deaf-people/